NAC_Blockchain/nac-nrpc4/src/l2_civilization.rs

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//! L2 文明层: 文明特征向量、灵魂签名
//!
//! 文明特征向量定义了一个区块链文明的核心属性:
//! - 宪法哈希
//! - 数学基础 (经典数学、直觉主义、量子逻辑等)
//! - 物理常数哈希
//! - 支持的协议
//! - 文明公钥 (灵魂签名用)
//!
//! 灵魂签名是文明级的集体签名:
//! - 通过分布式密钥生成(DKG)协议生成集体私钥
//! - 私钥以门限形式分片存储
//! - 签名大小固定,与文明成员数无关
//! - 抗量子 (可基于格密码实现)
use crate::types::{CivilizationId, CivilizationVector, Hash, SoulSignature};
use crate::error::{Nrpc4Error, Result};
use sha2::{Sha256, Digest};
use tracing::{debug, info};
/// 文明管理器
pub struct CivilizationManager {
/// 本地文明向量
civilization: CivilizationVector,
/// 私钥分片 (门限签名的一部分)
private_key_share: Option<Vec<u8>>,
}
impl CivilizationManager {
/// 创建新的文明管理器
pub fn new(civilization: CivilizationVector) -> Self {
info!("Creating civilization manager for: {}", civilization.civilization_id);
Self {
civilization,
private_key_share: None,
}
}
/// 获取文明ID
pub fn get_civilization_id(&self) -> &CivilizationId {
&self.civilization.civilization_id
}
/// 获取文明向量
pub fn get_civilization_vector(&self) -> &CivilizationVector {
&self.civilization
}
/// 更新宪法哈希
pub fn update_constitution_hash(&mut self, new_hash: Hash) {
info!(
"Updating constitution hash for civilization: {}",
self.civilization.civilization_id
);
self.civilization.constitution_hash = new_hash;
}
/// 添加支持的协议
pub fn add_supported_protocol(&mut self, protocol: String) {
debug!(
"Adding protocol {} to civilization: {}",
protocol, self.civilization.civilization_id
);
self.civilization.add_protocol(protocol);
}
/// 设置私钥分片
pub fn set_private_key_share(&mut self, share: Vec<u8>) {
info!("Setting private key share for civilization");
self.private_key_share = Some(share);
}
/// 检查是否有私钥分片
pub fn has_private_key_share(&self) -> bool {
self.private_key_share.is_some()
}
}
/// 灵魂签名器
pub struct SoulSigner {
/// 文明ID
civilization_id: CivilizationId,
/// 私钥分片
private_key_share: Vec<u8>,
/// 门限值
threshold: u32,
/// 总节点数
total_nodes: u32,
}
impl SoulSigner {
/// 创建新的灵魂签名器
pub fn new(
civilization_id: CivilizationId,
private_key_share: Vec<u8>,
threshold: u32,
total_nodes: u32,
) -> Self {
info!(
"Creating soul signer for civilization: {} (threshold: {}/{})",
civilization_id, threshold, total_nodes
);
Self {
civilization_id,
private_key_share,
threshold,
total_nodes,
}
}
/// 生成部分签名
///
/// 实际实现应该使用门限签名算法 (如BLS门限签名或Dilithium门限版本)
/// 这里使用简化实现
pub fn sign_partial(&self, message: &[u8]) -> Result<Vec<u8>> {
debug!(
"Generating partial signature for civilization: {}",
self.civilization_id
);
// 简化实现: 使用SHA256哈希模拟部分签名
let mut hasher = Sha256::new();
hasher.update(message);
hasher.update(&self.private_key_share);
let signature = hasher.finalize().to_vec();
Ok(signature)
}
/// 聚合部分签名
///
/// 实际实现应该使用门限签名聚合算法
/// 这里使用简化实现
pub fn aggregate_signatures(
&self,
partial_signatures: Vec<Vec<u8>>,
) -> Result<SoulSignature> {
if partial_signatures.len() < self.threshold as usize {
return Err(Nrpc4Error::SoulSignatureError(format!(
"Not enough signatures: got {}, need {}",
partial_signatures.len(),
self.threshold
)));
}
info!(
"Aggregating {} partial signatures for civilization: {}",
partial_signatures.len(),
self.civilization_id
);
// 简化实现: 连接所有部分签名
let mut aggregated = Vec::new();
for sig in &partial_signatures {
aggregated.extend_from_slice(sig);
}
Ok(SoulSignature {
signature: aggregated,
participant_count: partial_signatures.len() as u32,
threshold: self.threshold,
})
}
/// 验证灵魂签名
///
/// 实际实现应该使用门限签名验证算法
/// 这里使用简化实现
pub fn verify_soul_signature(
&self,
_message: &[u8],
signature: &SoulSignature,
) -> Result<bool> {
debug!(
"Verifying soul signature for civilization: {}",
self.civilization_id
);
// 检查参与者数量是否满足门限
if signature.participant_count < signature.threshold {
return Ok(false);
}
// 简化实现: 总是返回true
// 实际实现应该验证签名的密码学正确性
Ok(true)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_civilization_manager() {
let civ_id = "nac-mainnet-001".to_string();
let vector = CivilizationVector::new(civ_id.clone(), [0u8; 32], [1u8; 32]);
let mut manager = CivilizationManager::new(vector);
assert_eq!(manager.get_civilization_id(), &civ_id);
assert!(!manager.has_private_key_share());
manager.set_private_key_share(vec![1, 2, 3, 4]);
assert!(manager.has_private_key_share());
manager.add_supported_protocol("XTZH".to_string());
assert_eq!(manager.get_civilization_vector().supported_protocols.len(), 1);
}
#[test]
fn test_soul_signer() {
let civ_id = "nac-mainnet-001".to_string();
let signer = SoulSigner::new(civ_id, vec![1, 2, 3, 4], 2, 3);
let message = b"test message";
let partial_sig = signer.sign_partial(message).unwrap();
assert!(!partial_sig.is_empty());
// 测试聚合签名
let partial_sigs = vec![partial_sig.clone(), partial_sig.clone()];
let soul_sig = signer.aggregate_signatures(partial_sigs).unwrap();
assert_eq!(soul_sig.participant_count, 2);
assert_eq!(soul_sig.threshold, 2);
// 测试验证签名
let is_valid = signer.verify_soul_signature(message, &soul_sig).unwrap();
assert!(is_valid);
}
#[test]
fn test_insufficient_signatures() {
let civ_id = "nac-mainnet-001".to_string();
let signer = SoulSigner::new(civ_id, vec![1, 2, 3, 4], 3, 5);
let message = b"test message";
let partial_sig = signer.sign_partial(message).unwrap();
// 只有2个签名但需要3个
let partial_sigs = vec![partial_sig.clone(), partial_sig];
let result = signer.aggregate_signatures(partial_sigs);
assert!(result.is_err());
}
}